iPXE
keymap_it.c
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00001 /** @file
00002  *
00003  * "it" keyboard mapping
00004  *
00005  * This file is automatically generated; do not edit
00006  *
00007  */
00008 
00009 FILE_LICENCE ( PUBLIC_DOMAIN );
00010 
00011 #include <ipxe/keymap.h>
00012 
00013 /** "it" keyboard mapping */
00014 struct key_mapping it_mapping[] __keymap = {
00015         { 0x26, 0x2f }, /* '&' => '/' */
00016         { 0x28, 0x29 }, /* '(' => ')' */
00017         { 0x29, 0x3d }, /* ')' => '=' */
00018         { 0x2a, 0x28 }, /* '*' => '(' */
00019         { 0x2b, 0x5e }, /* '+' => '^' */
00020         { 0x2d, 0x27 }, /* '-' => '\'' */
00021         { 0x2f, 0x2d }, /* '/' => '-' */
00022         { 0x3c, 0x3b }, /* '<' => ';' */
00023         { 0x3e, 0x3a }, /* '>' => ':' */
00024         { 0x3f, 0x5f }, /* '?' => '_' */
00025         { 0x40, 0x22 }, /* '@' => '"' */
00026         { 0x5d, 0x2b }, /* ']' => '+' */
00027         { 0x5e, 0x26 }, /* '^' => '&' */
00028         { 0x5f, 0x3f }, /* '_' => '?' */
00029         { 0x60, 0x5c }, /* '`' => '\\' */
00030         { 0x7d, 0x2a }, /* '}' => '*' */
00031         { 0x7e, 0x7c }, /* '~' => '|' */
00032 };