iPXE
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The EFI UDPv6 Protocol client must fill this data structure before sending a packet. More...
#include <Udp6.h>
Data Fields | |
EFI_UDP6_SESSION_DATA * | UdpSessionData |
If not NULL, the data that is used to override the transmitting settings.Only the two filed UdpSessionData.DestinationAddress and UdpSessionData.DestionPort can be used as the transmitting setting filed. More... | |
UINT32 | DataLength |
Sum of the fragment data length. More... | |
UINT32 | FragmentCount |
Number of fragments. More... | |
EFI_UDP6_FRAGMENT_DATA | FragmentTable [1] |
Array of fragment descriptors. More... | |
The EFI UDPv6 Protocol client must fill this data structure before sending a packet.
The packet may contain multiple buffers that may be not in a continuous memory location.
EFI_UDP6_SESSION_DATA* EFI_UDP6_TRANSMIT_DATA::UdpSessionData |
UINT32 EFI_UDP6_TRANSMIT_DATA::DataLength |
UINT32 EFI_UDP6_TRANSMIT_DATA::FragmentCount |
EFI_UDP6_FRAGMENT_DATA EFI_UDP6_TRANSMIT_DATA::FragmentTable[1] |